⚙ Tune
Sound & Systems

Audio,
and the systems
that run it.

I work where audio meets infrastructure — designing sound and building the systems that deliver it reliably at scale.

01

About

I work where audio meets infrastructure — designing sound and building the systems that deliver it reliably at scale. My background spans interactive audio and UX sound design for products used by millions, and self-hosted, agent-first pipelines that automate production without giving up correctness or control. Whether the question is how something should sound or how the signal, tooling, and delivery hold together, I've usually worked both ends of it.

02

Skills

Audio
Interactive/UX sound design Wwise, FMOD Adaptive sound systems Sonic identity
Infrastructure
Cloudflare (Workers, R2) Docker/Compose Tailscale Linux self-hosting
Engineering
Python Bash JavaScript/Node YAML pipelines GitHub Actions CI/CD
Systems & Agents
Agent orchestration MCP/FastMCP n8n Verifiable correctness
03

Experience

2024 – Present · Remote

Founder — Sound & Systems

LUFS Audio
  • Sound design and audio implementation for tech clients including Hinge Health, xAI, Meta, and Roblox
  • Built LUFS Workchain — a YAML-driven, agent-first audio-processing engine — and the verification pipeline behind it
  • Self-host the production infrastructure: homelab, Cloudflare-tunneled services, CI/CD, and streaming (catalog.lufs.audio on Cloudflare R2)
2022 – 2024 · San Francisco, CA

Sound Designer (Contract)

Hinge Health
  • Designed the interaction-sound system for mobile health apps serving 70k+ daily users
  • Built the Wwise/Unity implementation pipelines and an A/B testing framework (+18% session duration)
  • Wrote guidelines that let engineering teams implement audio independently
04

Education

2015–2019 · New York, NY

B.M. Music Theory and Composition for Film and Multimedia

NYU Steinhardt
2017 · Paris, France

Sound Spatialization and Synthesis

IRCAM
05

Selected projects

Project

LUFS Workchain

Agent-first audio-processing engine — the intersection of sound craft and production infrastructure

Project

catalog.lufs.audio

Self-hosted music catalog: Astro + Svelte, streaming from Cloudflare R2 via a signing Worker

Project

Multi-agent production mesh

Cloud + local agents automating audio and web workflows against a shared knowledge base

06

Get in touch

Open to roles across audio, infrastructure, and where they meet — email is the fastest way to reach me.

daniel@lufs.audio  ·  (714) 616-1558